Normal professions and even hidden professions, because their transfer professions are determined, and some have only one branch, so the choice during this period is just to choose a development direction, but Furukawa Yi’s protagonist profession is not. As a profession that was made temporarily within an hour before the game was officially launched, Furukawa Yi encountered the situation that he chose not branches but ability traits. What appeared in front of Furukawa Yi was a variety of attribute traits, including damage, crit, attack speed, movement speed, stealth enhancement, etc., a skill tree similar to the talent system. Each trait has its own cost, and the higher the level, the higher the cost, and the currency used to learn the trait... is exactly the score Furukawa Yi obtained